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Updates on Marty the Marmot
Updates on Marty the Marmot
David Sparks
Mar 11 min read
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Tongue Rig in 3ds Max
Working through some options for this type of rig. It's an odd problem since a tongue is so organic and doesn't settle easily into normal...
David Sparks
Nov 25, 20241 min read
2 views
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My first quadruped walk cycle
Doing a walk cycle for a quadruped is certainly a challenge. I have much to learn. Let's keep the laughing and criticism to a minimum...
David Sparks
Nov 25, 20241 min read
3 views
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Unable to Compile Unreal Engine Project to Windows .exe
Visual Studio install configuration for UE5.3.
David Sparks
Nov 25, 20242 min read
4 views
0 comments
FBX Import to Unreal Missing Some Animation
A quirk in naming conventions led me to this odd situation upon importing a Skeletal Mesh with animation from 3ds Max to Unreal Engine....
David Sparks
Nov 25, 20241 min read
2 views
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Ornatrix for Hair and Fur in 3ds Max
Started working with the Ornatrix plugin for Max a few weeks ago. It's quite robust and is (as far as I can find online) the only way to...
David Sparks
Jun 3, 20243 min read
29 views
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Remove Custom Attribute from Imported Geometry
In 3ds max I was recently dealing with an imported FBX file that had originally been exported from Maya. I ran into some texture...
David Sparks
Jun 3, 20241 min read
32 views
0 comments
Fix Duplicate "My Project" Entries in the Unreal Engine Launcher Library
I recently purchased a new workstation and installed several versions of Unreal Engine along with the Epic Games Launcher of course. Upon...
David Sparks
Feb 29, 20241 min read
10 views
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Ray Tracing and Two-Sided Foliage
A few years ago, as I was preparing my foliage libraries for sale on the Unreal Engine Marketplace, I had issues with Ray Tracing (a...
David Sparks
Nov 7, 20231 min read
60 views
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William Faucher on Unreal Engine
I've been running into this guy's YouTube videos a lot over the last year or two. I needed to make a shout out. He's got excellent...
David Sparks
Nov 7, 20231 min read
21 views
0 comments
3ds Max and Maya "Indie" versions
A friend recently reminded me that Autodesk's regular subscription models are getting difficult to afford if you're a hobbyist or basic...
David Sparks
Aug 21, 20231 min read
12 views
0 comments
Excel Data Sum by Color
This may seem a bit off topic to many, but if you spend time in Microsoft Excel dealing with data (work at an engineering firm?) this is...
David Sparks
Feb 23, 20231 min read
8 views
0 comments
3ds Max Training Materials for Free Download
3ds Max Training Materials for Free Download
David Sparks
Feb 18, 20232 min read
11 views
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Export FBX w/LODs for Unreal Engine
If you have multiple LOD groups prepared with Max’s Level of Detail utility, the best resource I've found for easy export is this...
David Sparks
Feb 17, 20231 min read
22 views
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Pre-Multiplied Alpha Channel in Adobe Premiere
One of those annoying things I always forget how to setup. If you've rendered out an animation to frames with an alpha channel, like old...
David Sparks
Jan 1, 20231 min read
15 views
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WSP Inc. USA, design visualization for the city of Paris
Before I retired in 2019 I had the privilege of being part of the visualization team at WSP creating interactive versions of the area...
David Sparks
Dec 3, 20222 min read
14 views
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Online UE Blueprints resource
I came across this wonderful place online where users looking for a way to solve a problem can share their solutions and blueprint code...
David Sparks
Dec 3, 20221 min read
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0 comments


Unreal Engine: Overcome the 16 Texture Sample limit
I mentioned in my previous post very briefly about overcoming the 16 Texture Samples limit in your typical UE Material. This is frankly...
David Sparks
Dec 3, 20221 min read
114 views
0 comments


"SparkoMat", Dave's Universal Unreal Engine Master Material
I spent some significant time developing this Uber master material, primarily so I could use all the content I’ve downloaded over the...
David Sparks
Dec 3, 20223 min read
15 views
0 comments
Dave's Editor Utility Blueprints (Blutilities) for Unreal Engine
I've been creating these as I needed for some projects. Thought about uploading them for sale on UE Marketplace but decided I'd make them...
David Sparks
Nov 27, 20221 min read
54 views
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