I wanted to post a couple of screenshots of Marty in his finished form. I also wanted to note that I uploaded several Ornatrix tutorials on YouTube regarding using the plugin specifically for fur with 3ds Max. Search for Ornatrix and 3ds Max and you'll find them. I felt the need to post some tips and tricks regarding some of the odd features and behaviors I discovered while working with the plugin. It's indeed very robust but I would also say it certainly has it's quirks.

Several screen caps below of Marty now in Unreal Engine.




I will also add this link of Marty in a quick walk cycle rendered from UE5
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